Wednesday, February 24, 2010

History of Computers

The documentary shown in class today, gave a really good time line of the history of computers and how they were developed. One thing that I found interesting was that Xerox was the first to develop a computer-like machine but who gave up on the project because they believed that other individuals were not be interested in a computer for personal use. Looking back they must very upset with themselves. Meanwhile, Steve Jobs and Steve Wozinek developed the personal computer and founded Apple from a large box at first that was able to sing. Comparing the computer that they first developed to a Mac book there are huge differences, especially in looks to the point that you not even know that the first computer that they built was even a computer or that they same people developed the two products. I remember using my neighbors Apple computer when I was younger and how small the screen was but I recall it looking extremely similar to that of the Apple II and it may have even been that. I can remember playing really simple but some how extremely fun games on it.
After exploring the History of the Internet website, I never knew that internet first grew out of a networks started by MIT and other colleges. The way the internet spread across America and then into the World Wide Web was interesting. I was aware that the government controlled the Web and investigated it deeply before allowing it to be released for public use. Meanwhile, I can't imagine not having the web since now you can google anything and almost every business or person has a website.
While watching the development of video games and how they came about from computers may me realize that the development of the quality of video games is extremely young and new. The time that it took to go from Pong to Halo really was a short period and to imagine what video games will look like in ten years could be beyond belief. The fact that they are trying to get machines to respond to how a player plays a character will impact the way that we play a game. The game will become more involved and possible be more emotionally involved. While you don't really think about the characters that you are playing or beating such as the enemies, if you are trying to develop the toughest character, you will take into account their personality and may become so attached to the character that you treat it as your child. I'm not sure if this is a good respond to video games or not, but is definitely the direction that video games designers are going.

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